It's the addon dev's decision how to create the file contents, maybe differently for each addon. Again this could be chosen differentlky like just 1 2 3 or EU, NA PTS.
In addition the data can be saved for all servers the same, or there might be something like or and to define which server the data was saved for. Or even for all accounts the same (where this string 'AllAccounts' could be any other string chosen by the addon dev for his/her/* addon.) And either stored per or for a specific character. ĭue to several ways of addons storing the data in there it can be 1 table, or several in the same file. Manipluate the \live\SavedVariables\.lua file manually where needed, but you need to understand the lua table structues in it before.Įach. Your best approach would be the manual way:Īlways logout before changing SavedVariables.Ĭopy the folder 'SaedVariables' for a backup.
I agree here, the effort to keep this working would be too high, without a real gain. You cannot make any decisions about what to delete and what to keep from the outside. Overall I don't think it makes much sense, since the data is very addon specific.